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  • Legend of Grimrock – Patch 1.1.4 disponibile per il download

Legend of Grimrock – Patch 1.1.4 disponibile per il download

Di seguito, è possibile visionare il Changelog completo delle modifiche, pienamente compatibili con i salvataggi della precedente versione del gioco di Almost Human ltd. Infine, segnaliamo che è possibile scaricare l’aggiornamento, tramite Steam e GOG.

  • vsync is enabled by default
  • borderless windows are no longer topmost
  • pressing ESC closes character sheet
  • fixed unlimited frost arrow exploit
  • improved display resolution auto-detection at first launch
  • fixed a couple of typos and broken english
  • removed check that disables high texture resolution setting when running low on video memory (some graphics drivers seem to report available video memory incorrectly)
  • quick save/load
  • volume sliders
  • to avoid confusion autosave & quicksave slots can’t be renamed anymore
  • adjusted gui layout and camera fov so that user interface elements do not overlap with important screen areas on non-widescreen displays
  • invert horizontal mouse option
  • camera bobbing option (only available by editing the config file manually)
  • configurable tooltip delay (only available by editing the config file manually)
  • frame rate limiter (set to 120fps but can be changed by editing the config file)
  • custom character portraits
  • bug fix: very long map marker notes without spaces in them causes the automap to crash
  • bug fix: editing a map marker that is on the same exact spot as a marker on the other map page edits them both at the same time
  • bug fix: map labels are sometimes drawn partially underneath map symbols
  • bug fix: topmost menu item doesn’t work reliably in high resolutions such as 2560×1440
  • bug fix: wall text translations are not dismissed when right-clicking
  • bug fix: inanimate objects can be backstabbed
  • bug fix: projectiles go through doors in some very rare cases
  • bug fix: saving the game crashes if all save game slots are full and the autosave slot is deleted or unused
  • bug fix: Fighter’s Challenge doesn’t open if there’s an item in front of the door (only applies to new games, existing save games still have this bug)
  • bug fix: saving the game just after the end fight creates a corrupted save that can lead to crashes and the end sequence not getting triggered correctly
  • bug fix: auto pickup doesn’t pick up the correct amount of ammo in some rare circumstances
  • bug fix: standing on stairs and turning with the mouse, followed by a turn using q/e keys is buggy
  • bug fix: when a monster is damaged, experience point text sometimes (very rarely) flash in a square where a monster has been killed
  • bug fix: trying to load a save game that has just been deleted manually from the file system (e.g. in Windows explorer) crashes the game
2016-11-27T11:37:19+01:00
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