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Problema con Mod sconosciuta

Discussione in 'Skyrim: Problemi tecnici' iniziata da Tex73, 19 Settembre 2014.

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  1. Tex73

    Tex73 Livello 1

    Messaggi:
    7
    Mi piace:
    0
    Salve a tutti.

    Piccolo problema: dopo l'installazione di una mod (non ricordo più quale....), lungo la strada vicono a una delle fattorie intorno Whiterun appaiono, in bella parata, tutti gli animali e le creature del gioco... dai draghi allo skeever. Se ne stanno lì immobili ai margini della strada senza fare nulla (puoi anche colpirli, non reagiscono).

    Il problema è che ogni volta che mi avvicino a Whiterun dalla parte della distilleria di Honeybrew (o qualcosa del genere), anche se sono a distanza, il gioco crasha (CTD). E accade solo in quel punto.

    Devo chiaramente disinstallare la mod... SOLO CHE NON RICORDO PIU' QUAL E'...

    Qualche anima gentile sa dirmelo???

    (PS: Ho provato con Deadly Creatures... One with Nature... niente. Nè mi viene in mente altro)
     
  2. cridus

    cridus Livello 1

    Messaggi:
    1.114
    Mi piace:
    58
    se magari ci dai la lista delle mod...
     
  3. Tex73

    Tex73 Livello 1

    Messaggi:
    7
    Mi piace:
    0
    ...magari qualcuno la conosceva già (per averla installata e disinstallata...)

    Eccola (mod riconosciute...)

    • Skyrim.esm Active
    • Update.esm Active
      Bash Tag suggestion(s): {{BASH: Delev, Relev}}

    [*]Unofficial Skyrim Patch.esp Version 2.0.6 Active

    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}

    [*]Dawnguard.esm Active

    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}

    [*]Unofficial Dawnguard Patch.esp Version 2.0.6 Active

    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}

    [*]Dragonborn.esm Active

    [*]Unofficial Dragonborn Patch.esp Version 2.0.6 Active

    • Bash Tag suggestion(s): {{BASH: Delev}}

    [*]Falskaar.esm Version 1.1.4 Active

    [*]Wyrmstooth.esp Version 1.11 Active

    [*]ApachiiHair.esm Version 1.4 Active

    [*]ApachiiHairFemales.esm Version 1.3 Active

    [*]ApachiiHairMales.esm Version 1.2 Active

    [*]RaceCompatibility.esm Version 1.60a Active

    [*]Grytewake.esm Active

    [*]JSwords.esm Version 1.4 Active

    [*]moonpath.esm Active

    [*]HighResTexturePack01.esp
    [*]HighResTexturePack02.esp
    [*]HighResTexturePack03.esp
    [*]Unofficial High Resolution Patch.esp Version 1.1.8 Active

    [*]LIAT - Sounds.esp Active

    [*]randomthunder.esp Active

    [*]realrain.esp Version 4 Active

    [*]AK- Boethiah Alternate.esp Active

    [*]Arrowsmith.esp Active

    [*]Auto Unequip Ammo.esp Active

    [*]Auto Unequip Helmet.esp Active

    [*]Birdsofskyrim.esp Active

    [*]HARODATH_ImmersiveSoulgems.esp Active

    [*]LFox Alchemists Have Potions and Poisons.esp Active

    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}

    [*]LFox Blacksmiths Have Metals.esp Active

    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}

    [*]LIAT - NPCs.esp Active

    [*]PocketMoney.esp Active

    [*]Real Clouds.esp Active

    [*]WetandCold.esp Version 1.402 Active

    [*]WetandCold - Ashes.esp Version 1.07 Active

    [*]Footprints.esp Active

    [*]Footprints - Ash.esp Active

    [*]JSwords_Load_Screens.esp Version 1.4 Active

    [*]towConversation.esp Active

    [*]SkyUI.esp Version 4.1 Active

    [*]iHUD.esp Active

    [*]Customizable Camera.esp Active

    [*]01ERA.esp Active

    [*]Archer's.esp Active

    [*]BosmerArmorMATY743.esp Active

    • Bash Tag suggestion(s): {{BASH: Relev}}

    [*]Cloaks.esp Active

    [*]Cloaks - Dawnguard.esp Active

    [*]1nivWICCloaks.esp Version 2.3 Active

    • Bash Tag suggestion(s): {{BASH: Relev}}

    [*]1nivWICSkyCloaksPatch.esp Version 2.3 Active

    [*]ConvenientCrossbows.esp Active

    [*]Dread Huntress Armor.esp Active

    [*]Earrings Set1.esp Active

    [*]GR123 Knights Templar.esp Active

    [*]Hothtrooper44_Armor_Ecksstra.esp Active

    [*]Hothtrooper44_ArmorCompilation.esp Version 7 Active

    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}

    [*]Immersive Weapons.esp Active

    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}

    [*]isilNarsil.esp Active

    [*]JSwordsDistributionBalancePlugin.esp Version 1.4 Active

    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}

    [*]LostLongSwords.esp Active

    [*]Masters of Death - Sicarius Armor (Standalone).esp Active

    [*]mwCraftableCirclets.esp Active

    [*]Northborn Fur Hoods.esp Active

    [*]Remodeled Armor.esp Active

    [*]Remodeled Armor - Dawnguard.esp Active

    [*]Remodeled Armor - Dragonborn.esp Active

    [*]Ritual Armor of Boethiah.esp Active

    [*]skyforgedShields.esp Active

    [*]Dr_Bandolier.esp Active

    [*]Equipping Overhaul.esp Active

    [*]DeadlyDragons.esp Active

    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}

    [*]DeadlyMonsters.esp Active

    [*]AdalMatar.esp Active
    • Note: V1.1+: This file contains 3 deleted NavMesh records that TES5Edit cannot repair automatically, and which are reported by the mod author to be harmless artifacts from Creation Kit export.

    [*]BCWhiterunTrees.esp Active

    [*]BetterDarkBrotherhood.esp
    • Warning: This file contains 2 deleted NavMesh record(s) that TES5Edit cannot repair automatically and it may cause problems with your game. NavMesh deletions should be reported to the mod author. A guide to repairing NavMesh deletions with TES5Edit is located here.

    [*]BreezehomeRenovation.esp
    • Warning: This file contains 1 deleted NavMesh record(s) that TES5Edit cannot repair automatically and it may cause problems with your game. NavMesh deletions should be reported to the mod author. A guide to repairing NavMesh deletions with TES5Edit is located here.

    [*]DragonmournInn.esp
    • Warning: This file contains 4 deleted NavMesh record(s) that TES5Edit cannot repair automatically and it may cause problems with your game. NavMesh deletions should be reported to the mod author. A guide to repairing NavMesh deletions with TES5Edit is located here.

    [*]Forges of Skyrim.esp Active

    [*]Grytewake.esp Active

    [*]Hebrock_Der Schatten von Meresis - EV.esp Active

    [*]moonpath_questdata.esp Active

    [*]MoreBanditCamps(Explorer'sEdition).esp Active

    [*]Run For Your Lives.esp Version 2.0.3 Active

    [*]TheDomain.esp
    • Warning: This file contains 1 deleted NavMesh record(s) that TES5Edit cannot repair automatically and it may cause problems with your game. NavMesh deletions should be reported to the mod author. A guide to repairing NavMesh deletions with TES5Edit is located here.

    [*]TheFrontier.esp Active

    [*]The Paarthurnax Dilemma.esp Version 1.2.8 Active

    [*]The Pit.esp Active

    [*]Axe and Pickaxe weight.esp Active

    [*]A&P weight change only..esp Active
    • Note: Obsolete. Update to latest version, A&P weight change only.esp.

    [*]LeatherW_fix ENG.esp Version 1.3 Active

    [*]360WalkandRunPlus-RunBackwardSpeedAdjust.esp Version 205.25. Active

    [*]Deadly Traps.esp Active

    [*]dynamic fires.esp Active

    [*]HoodsAndCirclets.esp Active

    [*]HorsesGoneWild.esp Version 1.4 Active

    [*]Killable Children.esp Active

    [*]Killable Children - Quest Important Protected.esp Active

    [*]OpenFaceGuardHelmets.esp Active

    [*]OpenFaceHelmets.esp Active

    [*]Sickly Diseases.esp Active

    [*]Convenient Horses.esp Version 14950 Active
    • Note: Do not clean. "Dirty" edits are intentional and required for the mod to function.

    [*]dD - Enhanced Blood Main.esp Active

    [*]dD-Dragonborn-Dawnguard-EBT Patch.esp Active

    [*]SPTUnlimitedAmulets.esp Active

    [*]SPTUnlimitedAmuletsDawnguard.esp Version 1.0 Active

    [*]SPTUnlimitedAmuletsDragonborn.esp Active

    [*]SPTUnlimitedRings.esp Active

    [*]SPTUnlimitedRingsDawnguard.esp Version 1.0 Active

    [*]SPTUnlimitedRingsDragonborn.esp Active

    [*]TheChoiceIsYours.esp Version 1.4 Active

    [*]TheChoiceIsYours_Dawnguard.esp Active

    [*]Thieves Guild Requirements.esp Active

    [*]Skyrim Unlimited Rings and Amulets IT.esp Active

    [*]VampireLordFlys.esp Active

    [*]Better Windhelm.esp Active

    [*]Helgen Reborn.esp Version 105.3 Active

    [*]SkyrimSpeeds.esp Active

    [*]DVA - Dynamic Vampire Appearance.esp Active

    [*]Better Vampires.esp Active
    • Contains dirty edits: Do not clean. "Dirty" edits are intentional and required for the mod to function.

    [*]ToL_SKSE_by_Brevi.esp Version 1.0 Active

    [*]ToL_MCM.esp Active

    [*]Random Vampire Attacks in Towns Disabled.esp Version 1.0.0 Active

    [*]MorePowerfulShouts.esp Active

    [*]DynamicPotions.esp Version 3.1 Active

    [*]Auto Unequip Shield.esp Active

    [*]DeadlyHeadshots_v200.esp Active

    [*]ACE BYOG.esp Active

    [*]Abundant Enchantments.esp Active

    [*]FNIS_Zoo.esp Active

    [*]AzarHairPonyTail 03 - Havok.esp Active

    [*]Cazy Hairs-by zzjay.esp Active

    [*]Fh hairs-by zzjay.esp Active

    [*]TheEyesOfBeauty.esp Version 9 Active

    [*]The Eyes Of Beauty - Elves Edition.esp Active

    [*]Aela.esp Active

    [*]BW Iona.esp Active

    [*]BW Lydia.esp Active

    [*]BW Njada Stonearm.esp Active

    [*]BW Ria.esp Active

    [*]Frea.esp Active

    [*]Jordis.esp Active

    [*]TheMeekoMod.esp Active

    [*]Mjoll.esp Active

    [*]BVFE_Serana.esp Active

    [*]Followers_StealthKills.esp Active

    [*]Alternate Start - Live Another Life.esp Version 2.4.1 Active

    [*]CharacterMakingExtender.esp Active

    [*]dD - Realistic Ragdoll Force - Realistic.esp Active
    • Note: Ragdolls will conflict with other mods that change the skeleton.nif. Check Custom Skeleton Replacers for compatibly with other skeleton.nif.

    [*]EnhancedCharacterEdit.esp Active

    [*]TrueDeathImmortal.esp Active

    [*]RealShelter.esp Version 1.2 Active

    [*]RealisticWaterTwo.esp Version 1.11 Active

    [*]RealisticWaterTwo - Waves.esp Active

    [*]RealisticWaterTwo - Dawnguard.esp Active

    [*]RealisticWaterTwo - Waves - Dawnguard.esp Active

    [*]RealisticWaterTwo - Dragonborn.esp Active

    [*]RealisticWaterTwo - Legendary.esp Active

    [*]RealisticWaterTwo - Wyrmstooth.esp Active

    [*]RealisticWaterTwo - Waves - Wyrmstooth.esp Active


    SEGUE: Mod non riconosciute ...

    • daymoyl.esm Active
    • LovelyHairstylesCE.esp Active
    • RGMsAlchemistsCompendium.esp Active
    • FusRoDoor.esp Active
    • Realistic_Regeneration.esp Active
    • Travel Attire.esp Active
    • ElvenRogueArmor.esp Active
    • Rough Leather Armor.esp Active
    • dfnkt-AltScaledArmorsLVLplusCraft.esp Active
    • DawnguardArmorExpanded.esp Active
    • Immersive Sounds - Compendium.esp Active
    • ISCompendium Enhanced Blood Patch.esp Active
    • DifficultArchery_50.esp Active
    • Improved TrickShot.esp Active
    • Thugs.esp Active
    • fairy.esp Active
    • DnnUniqueBorderGates.esp Active
    • AnonymousPeople.esp Active
    • ArrowRecoverySystemOverhaul.esp Active
    • VioLens.esp Version 1.0 Active
    • SimpleTaxes.esp Active
    • Animallica.esp Active
    • MoonAndStar_MAS.esp Active
    • MoonAndStar_ImmersionPatch.esp Active
    • sandboxcylinderheight.esp Active
    • AllPlayableThievesArmours.esp Active
    • WarmongerArmory_DLC.esp Active
    • TheChoiceIsYours_Dragonborn.esp Active
    Visto che ci siamo... come risolvo la questione dei...

    Warning: This file contains 1 deleted NavMesh record(s) that TES5Edit cannot repair automatically and it may cause problems with your game. NavMesh deletions should be reported to the mod author. A guide to repairing NavMesh deletions with TES5Edit is located here.

    ???
     
  4. cridus

    cridus Livello 1

    Messaggi:
    1.114
    Mi piace:
    58
    hai provato a cliccare su "here"?
     
  5. Tex73

    Tex73 Livello 1

    Messaggi:
    7
    Mi piace:
    0
    ... e bravo cridus...

    Ovviamente ho già cliccato su "here" e ho visto la procedura suggerita, solo che non ho molta confidenza con l'uso dei progrmammi che questa procedura richiede (sennò non sarei qui a chiedere, giusto???)

    Pertanto (soprattutto a beneficio di cridus), preciso meglio la domanda: come faccio a risolvere il problema dei "deleted NavMesh record(s)" senza dover utilizzare quei programmi? Esistono già "file" riparati da qualcuno che possa scaricare da qualche parte, già buoni e pronti all'uso?

    Resta comunque ferma la prima domanda:

    quale accidenti di Mod mi piazza quella parata di personaggi lungo la strada vicino whiterun?

    grazie a quanti vorranno aiutarmi
     
  6. cridus

    cridus Livello 1

    Messaggi:
    1.114
    Mi piace:
    58
    nel frattempo disattiva una mod alla volta (a parte quelle che sei sicuro al 1000% che non centrino) che magari trovi la colpevole da solo. sono tante, non credo che qualcuno abbia voglia di scaricarle tutte e provarle una per una. le probabilità che un giocatore italiano che abbia avuto quella mod passi di qui, poi, non sono molto alte.

    per quegli errori delle navmesh, hai già provato a contattare gli autori delle mod che hanno quell'errore?
     
  7. Tex73

    Tex73 Livello 1

    Messaggi:
    7
    Mi piace:
    0
    Ok. Risolto. Ho trovato la mod responsabile. Per la cronaca, si trattava di ZooFnis o qualcosa del genere.

    Credo possa chiudersi questa discussione
     
  8. Cunny93

    Cunny93 Livello 1

    Messaggi:
    1.364
    Mi piace:
    522
    Era causato probabilmente da due creatures mod che non potevano convivere assieme